Every RO update I like less and less, trying to add a whole bunch of new stuff onto an already established game ruins it IMHO. I loved RO the most back when I played on a server that didn't even have trans classes.. it was perfectly balanced and simple, simplicity goes a long way sometimes, now they keep making it more and more complicated. Also, I've
always preferred games that have seperate, distinct, classes instead of many that are almost alike, just my thoughts. They did this on WoW also.. months after BC they still have huge scaling problems and balance issues.
Arch Bishop seems like a weak priest in PVP, less healing for more anti-demon skills, and being able to attack with your wand...
Guilotine Cross seems uber stong against weak people, but aginst tanks the tank will just sit and heal while the GC kills himself with backlash effects.
Rangers seem overpowered in my opinion (maybe that's coming from a wizard specialist) seeing as how many snipers use archer skills anyway, and the ranger has all those plus better traps, and a mount, and a summon.
Rune Knight just what we need, yet another class that can run in and break an emp in 5 seconds...
Warlock seems interesting if you have a guild with a few good ones, but god.. they could have picked a different name and NOT one from a certain other popular MMORPG (beyond the standard knight, mage, etc.).
Mechanic for some reason it just seems like these will be made weak.. they're also just a mix between alchies and BSs.