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Multiworld • View topic - Raiding Tips and Tricks

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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Mon Mar 03, 2008 7:25 pm 
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Well my dear Lord Linked, let's quickly get some things stright oh my great and mighty master.

First of all, read carefully what I wrote, I did state that hit rating IS IMPORTANT, and you did even include that in your quote, a missread perhaps? I did state that getting that much +hit FOR KARAZHAN is not so important in my opinion.

I did bold the "for affliction warlocks" to state that I'm refering mostly to them, as I do have most experiance with that class (and I assume it is much higher than your's, and I do think that I'm not wrong with that assumption). I am aware of how much +hit I need and why do I need it. Most likely it didn't got to you yet, but I think my raiding experiance is far greater than your's.

GvS was asking about some tips for warlocks, I did anwser that call. There are some things that I would have to say to him personaly, as I did look at his character a bit, but I did focus on general tips in this post.

Also you did state different classes and speces. Well then, I anwser your call here too. As for demo/destruction the thing about hit rating is very similar as I did look at some other warlocks from the guild to check it, and I'm afraid their hit rating is very similar to mine.

As for mages they are more interested in hit rating at this point, as they cast much less much longer spells (most affliction warlock spells are instantly cast) so each resist hurts much more.

I also think that other classes should have needs around that, but I do also state that they do have enough rough power to compensate for it.

Of course, hit rating is very, very important stat for affliction warlocks, as we do not love crit rating THAT much, and we do love pure +dmg. Hiting with every spell is very beneficial. But as I did state before too: sacrificing too much power for a little bit of hit rating is not nececarely the best way to go. I would rather have 2 moskitos bite me, than a bee.

Also, Crow was right, It did come to my mind that it might be diferent for other classes, that is why I clearly stated that I'm talking about AFFLICTION WARLOCKS (and also GvS is one afaik, thou there are some agruable things about his way of doing it)

And lastly, I can already see you don't like taking any advices Linked, thinking god knows what. Well, no one orders you to, nor makes you. You don't have to read it, you don't have to follow it, I don't realy care. But I do think that both me and Raven have a bit bigger experiance in that part, so SOME people might be accualy interested in what we have to say. If they don't - don't read it, simple as that.

Also given that, any attempts of flames or anything not near to constructive by anyone will be ignored or strighten up with one sentance, two at most. We don't write it to say "woah, we are great you are noobs" but to help you a bit with a good will. You don't like it - you don't have to get involved. Thank you.

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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Mon Mar 03, 2008 7:53 pm 
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Well, yes, it's very different for mages who will miss a 6k, 3second cast fireball, then a warlock who will miss a few hundred dmg instacast DoT they can just reapply, I realize this, I was just giving numbers for mages as that's where I have all my experience I apologies if I didn't make that clear, it was probably written at 3am as most of my posts are xP. +dmg will be much more important to warlocks especially, as they do lower dmg, but more often (like how it's slightly more useful to frost mages then fire mages). But I can watch on the threat meter when one of my spells is resisted and my threat just drop compared to everyone else's. =P

But I think I speak for most people when I ask to cut down on the flaming, from everyone, we all have different views and play styles, you need to understand that people will do what they like, all you can do is show your experience, and maybe some theory craft numbers to back up your opinion, but in the end they will chose what they want (like when I ignore people who want me to respec ice for PvP, even though there's only 1 fire mage in top arena teams, it's what I enjoy playing and that's what matters most, it is a game after all, so shill out guys =P).

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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Mon Mar 03, 2008 9:53 pm 
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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Tue Mar 04, 2008 9:22 am 
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Well, nothing wrong with discussion about things people don't agree on, but as long as everyone doesn't get emotional and respects everyone. I just wanted to cut it off before it got there (maybe I overreacted, just got worried about how some people were saying things, just being overly safe). But please don't argue about "I've played xxxx longer then you"... that person may have played WoW for many years before hand, or even new people will find out/ know some things from other people that even veterans may not realize.

Just have fun and don't worry so much about a game and we'll be fine. =)

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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Tue Mar 04, 2008 7:52 pm 
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I did never comment specificaly shamman or any other class, I did specificaly coment warlocks, and I do think that I had full right for that. Also about "advices based on proven facts" I think speaking from experiance is kinda falling under this one, what I stated was mostly things I noticed while accualy doing those things.

Also you asked about our experiance, well, as I did feel a bit of sarcasm from that, I find it also an resonable question, so I will anwser that. Downed Hydross, The Lurker Below, almost downed Morogrim (got him to 19% last night... bastard survived), few attempts on Fathom-Lord. From TK downed Al'ar, Void Reaver and High Astromancer Solarian. Also I was with the guild when they were switching from Kara/grull to SSC/TK so I did not come "for ready". I was in the raid during all the first time kills for us.

If you are interested about my character you can see for yourself: Erynis on Aszune realm.

It's nothing worth braging about yet tbh, but still I think I do qualify to give advices for Kara-raiders, as I did finish Kara not only with my Warlock but also with my resto drood.

I never intended on sounding like "I played xxxx longer than you" as OWA stated, if it sounded like that, than I'm sorry.

Now going back to the topic: All classes differ in how much of what stat they need, while aff. warlocks favour pure +dmg and hit rating classes like mages would favour crit and hit a bit more over pure +dmg. It all depands on class/spec. Hit rating is important for ALL classes no the less, but remamber that finding balance between the stats is most important.

I would like also to say that warlock dots are aparently not "a few hundred dmg" stuff. Accualy their dmg is counted in 4 dignits with PURE skill dmg. And under certain circumstances those can be veeeery dangerous, for example if we take fight like Netherspite. Warlocks are able to stay in blue beam for whole duration (drain life is your friend), thus reciving huge boon to their dmg. After using a trinket on max stack (when banished phase begins) I was able to present the guy with dots that ticked for around and a little bit above 2k per tick. Given corruption alone it will go around 12k dmg for single dot.

Giving those numbers only to say: dots are more leathal weapon than some people think. Especialy since you don't have to be facing your oponent or standing still while you cast em, which helps a lot in fights like Void Reaver or Al'ar.

For Kara reality those features are usefull on Netherspite, Prince, Aran, The crone (tho not so much difference) or any similar fights involving high mobility (thou the high mobility is still not a Kara thing yet)

As we are at that a good tip for raiding is that, if you are facing something that by some means can and will bust your dmg in %, be sure to keep your +dmg trinkets for that moment. Giving here NS is the thing, if you are getting the blue beam. Keep your trinket for the max stack you get (classes other than warlocks should switch the holder mid way, not to strain healers or die too fast).

And well... bring pots/flasks/foods/oil/wahtever, they do help a lot. Expensive as they are, but they do help great deal. (prapobly you know it, but still pointing it out as some people tend to slack on them (slacker reporting! ;P))

About everything I wanted to say atm. Hope it will help.

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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Wed Mar 05, 2008 9:41 am 
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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Wed Mar 05, 2008 3:34 pm 
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Accualy, what you said is a bit off. It's only a dot cast that can be resisted, once it's in, it's ticks cannot be resisted, only absorbed by things like power word: shield or shadow ward or other stuff like that. It's a typical debuff. So once you got dot in... well, it does what it is supposed to.

Yes, using curse of doom on curator is one of the best things warlock can do in this fight, it's quite a few thousand dmg for like nothing. Thou it also should not draw agroo from Curator as you should not touch him at all during adds phase (unless you are a soaker). Casting all dots on it (accept for curse of agony atm couse it will cancel the doom) right b4 evocation gives you also a better bust of dmg on Curator than casting them after the evo begins. Adds should be finished by meele/hunters, leting caster classes go wild on the boss. If you do not touch boss other than that you should have no problems with pulling agroo, your jobs is the flares during add phase, stick to it.

Not sure how much cooking benefits getting the food, I usualy just buy it off AH (I'm a lazy person, didn't level up cooking ;P) Maybe someone who has cooking could anwser that question (Raven has it I think, not sure).

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 Post subject: Re: Raiding Tips and Tricks
PostPosted: Fri Mar 14, 2008 11:25 pm 
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I hunt my own food. Warped Flesh have a 30% drop from warp stalkers in Terokkar forest. They are lvl 64 or so.
Warp Burgers cost 1g each on AH, so 30% drop rate of a monster you can kill in 3 strikes is quite a bargain.

I know that daily cooking quest can meet most of your normal food demands, so another advantage from cooking.

Its worth it.

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