I'm most likely going to preorder this game as well, have been excited about it for months! Will play the Beta hopefully also.
Well, each Army starts off in their own little town, but then they have access to the wide world, and join forces to quest/pvp/etc (like in WoW). And I think the PvP rules will be like WoW, servers for PvP everywhere, or servers for PvP in only PvP zones, etc. (like Dark Age of Camelot did).
Also.. while I love Destruction (want a Sorcerer, hehe). It seems that about 2 or 3 times more people may play them.. but that's just the hardcore players that already have it.. the casual players may all go Order (just like in WoW). I like playing as the underdogs, cause playing on the side with more people is too easy and boring. =P
I first heard that it was centered around PvP, like.. you can fully lvl by PvPing only, and you get drops and stuff. Also, you can take over a castle, and plant your guild flag on it, and the entire castle shows your guild crest, etc. Then I saw a video by Paul Barnett, which only made me want it more. And the way he talked about it, how it seems like they listened to players and put in the things they liked, and kept out things they didn't, etc. Plus all the types of things to do... Seems really fun. =)
Also, all priests/support classes have offensive abilities that they're encouraged to use.. like, the more healing spells you use, the more powerful your offensive spells, and the more offensive spells you cast, the more powerful your healing spells. So even healing you'll be doing lots of dmg. Apparently they have DoTs also, so they're like shadow priests that can heal.
Essentially.. Warhammer: Age of Reckoning (or WAR), has normal PvE objectives (like.. go kill bears) but it keeps track of the things you've killed before you even met the NPC, so you don't need to go kill them again (like you do in WoW). There's also massive "public quests" that many people from the same side (Destruction or Order) cooperate in completeing, and the more you help, the more exp you get, and they just repeat over and over. But there's also much more in PvP. There's normal, kill a player in the world map (like world PvP in WoW), there's capturing objectives on the world map (like the towers in Hellfire Peninsula in WoW), there's instanced skirmishes (like Battlegrounds in WoW). The best times I ever had in WoW was when I played on a fresh server, and everyone was doing world PvP and stuff.. like they never do in old servers and it's boring. But here you get more rewards from it, so hopefully it will always be happening. =)
Video that made me want to play, it explains the questing:
http://www.gametrailers.com/player/20461.htmlVideo that explains PvP:
http://www.gametrailers.com/player/18334.htmlAnd if this doesn't look bad ass.. you don't have a soul =P:
http://www.gametrailers.com/player/38373.htmlI've been researching and reading about it for a while, so if anyone has any questions, I'd like to try and help. =)